Gilles Beloeil
Gilles Beloeil
Pr. concept artist @ Invoke | Wizards of the coast
Montréal, Canada

Summary

I've been a professional concept artist and illustrator in the game industry since 2007. Prior to that, I spent about six years in the Visual FX industry working as a Lighting Technical Director and digital matte painter. Additionally, since 2015, I've been teaching an environment painting and design class at CGMA.

Resume PDF

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Skills

Concept ArtConcept DesignEnvironment DesignIllustrationMatte PaintingArchitectural Design

Software proficiency

Photoshop
Photoshop
Medium by Adobe
Medium by Adobe
Blender
Blender
Keyshot
Keyshot
Rebelle
Rebelle

Productions

    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Senior concept artist
    • Company
      Ubisoft Montreal
    • Video Game
      For Honor - Marching fire.
    • Year
      2018
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      For Honor - Season 5 - Age of wolves.
    • Year
      2018
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      For Honor - Season 4 - Order & Havoc.
    • Year
      2018
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed Origins
    • Year
      2017
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      For Honor - Season 3 - Grudge & Glory.
    • Year
      2017
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal.
    • Video Game
      For Honor - Season 2 - Shadow & Might
    • Year
      2017
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed: Syndicate
    • Year
      2016
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal.
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed III
    • Year
      2012
    • Role
      Senior concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed Revelations - Collectors Edition
    • Year
      2011
    • Role
      Concept artist.
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed: Brotherhood
    • Year
      2010
    • Role
      Concept artist.
    • Company
      Ubisoft Montreal
    • TV Production
      Assassin's Creed Lineage
    • Year
      2009
    • Role
      Concept artist, digital matte painter
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed II
    • Year
      2009
    • Role
      Concept artist.
    • Company
      Ubisoft Montreal
    • Movie
      Journey to the Centre of the Earth
    • Year
      2008
    • Role
      Sequence lead VFX lighting TD.
    • Company
      Meteor Studios
    • Movie
      Happy Feet
    • Year
      2006
    • Role
      Lighter/compositer.
    • Company
      Animal Logic.
    • Movie
      Final Destination 3
    • Year
      2005
    • Role
      VFX Sequence lead lighting TD.
    • Company
      Meteor Studios.
    • Movie
      Fantastic Four
    • Year
      2005
    • Role
      VFX Lighting TD
    • Company
      Meteor Studios
    • Movie
      Alone in the dark
    • Year
      2005
    • Role
      VFX lighting team lead
    • Company
      Toy Box
    • Movie
      Pinocchio 3000
    • Year
      2004
    • Role
      Lighting team lead
    • Company
      Cinegroupe